While the environments are well-designed and nice to look at on their own, everything gets way too busy for my tastes when crammed together with all the other colourful environmental assets. Visually, Rad Rodgers is extremely colourful and detailed. If you die, you will be sent back to a checkpoint that may be quite far back (although you do get to keep all your collectibles) and you actually have a finite number of lives, something that is generally no longer commonplace in modern gaming. While not terribly challenging on normal difficulty, Rad Rodgers is still a bit tougher than most modern platformers. You'll also have to find every secret area, many of which are extremely well-hidden. If you want to go for 100% completion, you'll need to find all the gems, hats, lion emblems, and kill all the enemies in every level. Along the way, there are an absolute ton of collectibles and secret areas to sniff out as well which is yet another callback to old-school platformers. There are only a handful of levels in the campaign but each one is rather massive and will take you 15 to 30 minutes to complete. You'll never get lost or need to rely on a map as Rad Rodgers does a good job of nudging you in all the directions that you'll need to go. Levels are mostly linear but some feature branching paths and it allows you to complete each path in the order that you prefer. In each level, you need to collect four pieces of a medallion in order to open the exit door. I saw these hazards coming from a mile away Both the platforming and gunplay feel great and temporary weapon upgrades provide Rad with some serious firepower. Rad Rodgers is best described as a 2D platformer where instead of jumping on enemies' heads or attacking them with a sword, you blast them with your machine gun. Rad Rodgers is a blend of shooting and platforming but don't expect nonstop action similar to the Metal Slug series. There's a few fourth wall breaking jokes like this throughout. It's almost like Rusty is breaking into the game's code in order to add in something that the developers didn't. While there, you'll have to explore a small maze-like area and activate a platform or switch that couldn't otherwise be activated. Once in a while, you'll come across a pixelated portion of a level that sucks Rusty into the Pixelverse. Together, they'll visit a massive jungle world packed with enemies and collectibles. However, that's not a bad thing because Rad Rodgers has some serious attitude and isn't afraid to show it.įor the majority of the campaign, you play as the eponymous Rad Rodgers, a spirited young boy who is joined by his wise-cracking video game console come-to-life Dusty. I was surprised to find just how many swear words and bloody deaths there were in the adult version which, needless to say, is a lot more than I'm used to in a 2D platformer. When you start Rad Rodgers for the first time, it asks you if you'd like to play in kid mode or adult mode. The only time this put me off was with some of the NPC dialog which regularly feels crass for the sake of being crass instead of genuinely being funny. This all works to great effect, giving the player a sense of nostalgia about a time when games that weren't marketed towards kids had to present themselves as kick-ass adventures with lots of action and bloodshed. Rad Rodgers embraces a campy '90s era attitude about video games complete with plenty of bodacious and radical quips and characters. □ Whatever you do, don't cross (through) the streams! │ For your benefit, Video Chums doesn't indiscriminately promote press releases, Kickstarter campaigns, or industry-fed rumours. Rad Rodgers is also available for Xbox One and for Nintendo Switch as Rad Rodgers: Radical Editionįollowing a successful 2016 Kickstarter campaign and subsequent Steam release, Rad Rodgers finally blasts its way onto home consoles. Reviewed by Tyler Hall playing a PS4 on March 8, 2018
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